Ashes of Creation Wiki

מתוך Ashes of Creation Wiki
קפיצה אל: ניווט, חיפוש
תותיכ ,םיצורמ
תותיכ ,םיצורמ
הלכלכ ,םיתמצ
הלכלכ ,םיתמצ
המיחל ,תודליג ,תוטישפ
המיחל ,תודליג ,תוטישפ
הבכרה ,ןוכיש ,דויצ
הבכרה ,ןוכיש ,דויצ
םינאוורק ,תוברק ,PvP
םינאוורק ,תוברק ,PvP

אפר הבריאה ויקי שואפת ללכוד ידע מדויק ומאושר על אפר הבריאה. 4,610 דפים בוויקי זה נשמרים מעודכנים כל יום עם המידע העדכני ביותר מתוך אולפני חתך. כל אחד יכול לתרום ויקי זה.

אנו מתרגמים את האפר של הבריאה ויקי למספר שפות. ראה כאן לקבלת מידע נוסף.

םיניינעה ןכות

Ashes of Creation

AshesRoadmap14.png

Information relevant to the ongoing development of Ashes of Creation.

evisremmi רופיס קתרמ

Topics that reflect the past and the present of Verra.

יתבוגת םלוע

Topics that describe how the world of Verra evolves based on player activity.

ןקחש לש היצקארטניא

Game systems and mechanics that foster player interaction.

We decided to focus on mechanics that bring the idea of community to the forefront. To get people to interact with each other meaningfully – not just to conquer a raid boss, or to get some coin from a faceless auction house, but to maybe save a city. A city that all the local residents had a stake in. A city that the players had spent weeks or months developing; the defense of that city, the attack on that city! Or building a world together as a community choosing our own fate with our friends. We believe that’s going to be a story far more memorable and far more meaningful to players than just about anything we can come up with.[6]

ןקחש תונכוס

Systems that grow and shape player experiences in the game.

We will have a lot of content that is available, but those will be behind doors that are accessible through agency on behalf of the community. In a traditional sense, no we are not a theme-park, however we will probably have more content than a theme-park does, traditionally. Just because, in order for those choices to be meaningful, there must be meaningful content behind the door you choose.[7]Steven Sharif

סרפ תמועל ןוכיס

Activities that reward daring adventurers and foster meaningful conflict.

The risk versus reward relationship, when, say for instance, you've dedicated time towards building a םיתמצ and other players have dedicated that equivalent time towards םיתמצ רוצמ the node, there's going to be a pitched battle between those players... They spend that time doing this because they care passionately about having access to that content.[9]Steven Sharif

םרות

Everyone in the Ashes of Creation community can contribute to this wiki. We do ask that contributors please read and adhere to the Style guidelines when editing or adding new articles.

םיליעומ םיבאשמ

תוינפה