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Template:Character appearance: הבדלים בין גרסאות בדף
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שורה 15: | שורה 15: | ||
: ''There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.''{{podcast|29 September 2021|18m19|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}} | : ''There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.''{{podcast|29 September 2021|18m19|FkWLLLOlm2E}}{{ndash|[[Steven Sharif]]}} | ||
− | Sliders will offer flexibility in customization.{{livestream|30 june 2017|13m13|UYn9in9UrEs}} There will be limits to the amount of deformation possible for a character based on their [[Races|race]].{{podcast|29 September 2021|18m19|FkWLLLOlm2E}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}} | + | Sliders will offer flexibility in customization.{{livestream|30 june 2017|13m13|UYn9in9UrEs}} There will be limits to the amount of deformation possible for a character based on their [[Races|race]] and [[Gender|gender]].{{video|31 March 2022|9m23|z_PasE-_W6M}}{{podcast|29 September 2021|18m19|FkWLLLOlm2E}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}} |
− | * Body | + | === Body === |
+ | |||
+ | * Body presets.{{video|31 March 2022|7m05|z_PasE-_W6M}} | ||
** Body tone: Overweight, skinny, muscular.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}{{livestream|30 june 2017|10m27|UYn9in9UrEs}} | ** Body tone: Overweight, skinny, muscular.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}{{livestream|30 june 2017|10m27|UYn9in9UrEs}} | ||
** Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} | ** Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} | ||
− | ** Bone structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} | + | ** Bone structure.{{video|31 March 2022|9m23|z_PasE-_W6M}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} |
− | * | + | |
− | + | * Body type.{{video|31 March 2022|7m50|z_PasE-_W6M}}{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}} | |
− | ** | + | ** Height.{{video|31 March 2022|8m54|z_PasE-_W6M}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} |
− | ** | + | ** Weight.{{video|31 March 2022|7m49|z_PasE-_W6M}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} |
− | + | ** Chest (boobie sliders).{{video|31 March 2022|7m49|z_PasE-_W6M}}{{livestream|25 July 2020|1h11m52|KtVUiS7yAHE}}{{livestream|24 May 2017|48m45|KCr9yh2Y97I}} | |
− | ** | ||
*** The scale is not going to be ridiculous.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}} | *** The scale is not going to be ridiculous.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}} | ||
+ | ** Crotch (bulge) slider.{{video|31 March 2022|7m49|z_PasE-_W6M}} | ||
+ | ** Bottom (booty) slider.{{video|31 March 2022|7m49|z_PasE-_W6M}} | ||
+ | |||
+ | * Skin.{{video|31 March 2022|10m00|z_PasE-_W6M}}{{livestream|28 January 2022|59m48|kMpvFgzuU64}} | ||
+ | ** Wrinkles.{{video|31 March 2022|10m00|z_PasE-_W6M}} | ||
+ | ** Base skin color.{{video|31 March 2022|10m00|z_PasE-_W6M}}{{livestream|28 January 2022|59m48|kMpvFgzuU64}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}} | ||
+ | *** Hue.{{video|31 March 2022|10m00|z_PasE-_W6M}} | ||
+ | *** Pigmentation.{{video|31 March 2022|10m00|z_PasE-_W6M}} | ||
+ | |||
+ | === Head === | ||
+ | |||
+ | * Full face presets.{{video|31 March 2022|11m02|z_PasE-_W6M}} | ||
+ | * Hair.{{video|31 March 2022|11m02|z_PasE-_W6M}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} | ||
+ | ** Hair preset.{{video|31 March 2022|11m04|z_PasE-_W6M}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|22 May 2017|54m32|dT7KJT_NYEk}} | ||
+ | *** Length.{{video|31 March 2022|11m04|z_PasE-_W6M}} | ||
+ | *** Contrast.{{video|31 March 2022|11m04|z_PasE-_W6M}} | ||
+ | *** Gradient.{{video|31 March 2022|11m04|z_PasE-_W6M}} | ||
+ | ** Fill color.{{video|31 March 2022|11m04|z_PasE-_W6M}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}} | ||
+ | ** Accent color.{{video|31 March 2022|11m04|z_PasE-_W6M}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}} | ||
+ | ** All (color).{{video|31 March 2022|11m04|z_PasE-_W6M}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}} | ||
+ | |||
+ | * Beard.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** Chin.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | *** Chin length.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** Cheek.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | *** Cheek length.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** Lip.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | *** Lip length.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | *** Contrast.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | *** Gradient.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** Fill color.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** Accent color.{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | ** All (color).{{video|31 March 2022|11m52|z_PasE-_W6M}} | ||
+ | |||
+ | == Face == | ||
− | * | + | * Eyes.{{video|31 March 2022|13m31|z_PasE-_W6M}} |
− | ** | + | ** Iris.{{video|31 March 2022|13m31|z_PasE-_W6M}} |
− | + | ** Eye color.{{video|31 March 2022|13m31|z_PasE-_W6M}} | |
− | ** | ||
− | * Facial features.{{ | + | * Facial features.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Forehead presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Brow presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Eyes presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Ears presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Cheeks presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | ** | + | ** Mouth presets.{{video|31 March 2022|13m56|z_PasE-_W6M}} |
− | |||
− | + | === Details === | |
− | |||
− | |||
− | |||
− | + | * Nails.{{video|31 March 2022|13m59|z_PasE-_W6M}} | |
− | * | + | ** Nail color.{{video|31 March 2022|13m59|z_PasE-_W6M}} |
− | ** | + | *** Strength.{{video|31 March 2022|13m59|z_PasE-_W6M}} |
− | + | * [[Tattoos]], scars, and body art.{{video|31 March 2022|19m49|z_PasE-_W6M}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}} | |
+ | ** Decals.{{video|31 March 2022|19m49|z_PasE-_W6M}} | ||
+ | *** Angle.{{video|31 March 2022|19m49|z_PasE-_W6M}} | ||
+ | *** Strength.{{video|31 March 2022|19m49|z_PasE-_W6M}} | ||
+ | *** Size.{{video|31 March 2022|19m49|z_PasE-_W6M}} | ||
+ | *** Discoloration.{{video|31 March 2022|21m03|z_PasE-_W6M}} | ||
+ | ** Color.{{video|31 March 2022|19m49|z_PasE-_W6M}} | ||
{{Update}} | {{Update}} | ||
− | [[ | + | * Female [[Dünzenkell Dwarves|Dwarven]] beards will not match that of the male. ''It will be more of a braided option that is not as voluminous.''{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}} |
− | + | * It will be possible to choose the base idle animations of characters in the [[Character creator|character creator]].{{livestream|28 January 2022|39m30|kMpvFgzuU64}} | |
− | + | * [[Character appearance]] is able to be saved to hard disc.{{livestream|24 May 2017|28m22|KCr9yh2Y97I}} |
גרסה מ־01:10, 1 באפריל 2022
We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[6] – Steven Sharif
מראה הדמות can be customized in the character creator (CC)[7] and via in-game salons/barbershops.[8]
- Character models are focused on realism.[9]
- A player will see a generic character before customization.[10]
- Character designs will have influences from a wide range of cultures, such as European, African and Asian.[11]
- Lolis will not be in the game.[12][13]
- There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.[12] – Steven Sharif
Sliders will offer flexibility in customization.[14] There will be limits to the amount of deformation possible for a character based on their race and gender.[15][12][16]
Body
- Body presets.[17]
Head
- Beard.[30]
Face
- Facial features.[32]
Details
- Female Dwarven beards will not match that of the male. It will be more of a braided option that is not as voluminous.[6]
- It will be possible to choose the base idle animations of characters in the character creator.[36]
- מראה הדמות is able to be saved to hard disc.[37]