Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information!

Template:Character appearance: הבדלים בין גרסאות בדף

מתוך Ashes of Creation Wiki
קפיצה לניווט קפיצה לחיפוש
מ (Text replacement - "{{Update|a1}}" to "{{Update}}")
(Change image)
שורה 1: שורה 1:
[[File:20220130 190745.jpg|thumb|450px|[[Dünir]] [[Character appearance|female character appearance]].{{web|https://twitter.com/StevenJSharif/status/1487582621785739264|Steven Sharif Twitter.}}
+
[[File:CCFace.png|thumb|450px|Facial adjustments in the [[Alpha-2]] [[Character creator|character creator]] (first pass).{{video|31 March 2022|13m47|z_PasE-_W6M}} <blockquote>''There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.''{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
<blockquote>''There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.''{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
 
[[File:E18R3nwVEAIJSOw.jpg|thumb|450px|<blockquote>''So many options coming down the road. Our character team continues to refine our customization options!''{{quote|steven-friday-sneak-peek.png|link=https://twitter.com/StevenJSharif/status/1395854060150870022}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
[[File:E18R3nwVEAIJSOw.jpg|thumb|450px|<blockquote>''So many options coming down the road. Our character team continues to refine our customization options!''{{quote|steven-friday-sneak-peek.png|link=https://twitter.com/StevenJSharif/status/1395854060150870022}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
[[File:CharacterCarousels.mp4|thumb|450px|[[Vaelune]], [[Dünir]] and [[Empyrean]] [[Alpha-1]] early [[Character appearance|character model]] [[3D renders]].{{livestream|30 October 2020|46m22|ndtjwBxhwtw}}]]
 
[[File:CharacterCarousels.mp4|thumb|450px|[[Vaelune]], [[Dünir]] and [[Empyrean]] [[Alpha-1]] early [[Character appearance|character model]] [[3D renders]].{{livestream|30 October 2020|46m22|ndtjwBxhwtw}}]]

גרסה מ־21:37, 31 במרץ 2022

Facial adjustments in the אלפא-2 character creator (first pass).[1]

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[2]Steven Sharif

So many options coming down the road. Our character team continues to refine our customization options![3]Steven Sharif

Vaelune beard appearance options.[5]

We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[6]Steven Sharif

מראה הדמות can be customized in the character creator (CC)[7] and via in-game salons/barbershops.[8]

  • Character models are focused on realism.[9]
  • A player will see a generic character before customization.[10]
  • Character designs will have influences from a wide range of cultures, such as European, African and Asian.[11]
  • Lolis will not be in the game.[12][13]
There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.[12]Steven Sharif

Sliders will offer flexibility in customization.[14] There will be limits to the amount of deformation possible for a character based on their race.[12][15]

  • Body type.[16][15]
    • Body tone: Overweight, skinny, muscular.[17][18]
    • Body fat percentage.[6]
    • Bone structure.[6]
    • Height.[6]
      • You can't have a one inch tall character.[19]
    • Width.[6]
    • Length and proportions of limbs.[17]
      • Size of calves and thighs.[17]
    • There will be "boobie sliders".[20][19]
      • The scale is not going to be ridiculous.[16]
  • Hair variants.[6][16]
    • Hair colors.[21]
    • Hair styles.[21][6]
    • Can add hair on different parts of the body.[6]

Adjustments will allow a character to appear more feminine or masculine.[16]

  • These are relative to the character's race.[16]
    • Female Dwarven beards will not match that of the male. It will be more of a braided option that is not as voluminous.[6]

It will be possible to choose the base idle animations of characters in the character creator.[23]

info-orange.pngחלק מהמידע הבא לא אושר לאחרונה על ידי המפתחים וייתכן שלא נמצא במפת הדרכים הנובחית של הפיתוח.

מראה הדמות is able to be saved to hard disc.[24]

A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[25][26][27]