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Template:Character appearance: הבדלים בין גרסאות בדף

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קפיצה לניווט קפיצה לחיפוש
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שורה 19: שורה 19:
  
 
* Body type.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
 
* Body type.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
** Overweight, skinny, muscular.{{livestream|30 june 2017|10m27|UYn9in9UrEs}}
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** Body tone: Overweight, skinny, muscular.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}{{livestream|30 june 2017|10m27|UYn9in9UrEs}}
 
** Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Bone structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Bone structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
שורה 25: שורה 25:
 
*** ''You can't have a one inch tall character''.{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
*** ''You can't have a one inch tall character''.{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
** Width.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Width.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
** Length and proportions of limbs.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}
 +
*** Size of calves and thighs.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}
 
** There will be "boobie sliders".{{livestream|25 July 2020|1h11m52|KtVUiS7yAHE}}{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
** There will be "boobie sliders".{{livestream|25 July 2020|1h11m52|KtVUiS7yAHE}}{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
*** The scale is not going to be ridiculous.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
*** The scale is not going to be ridiculous.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
** Facial structure.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
*** Shape of the jawline/chin, cheeks, ears, nose, lips.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}
 
  
 
* Hair variants.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
* Hair variants.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
שורה 34: שורה 34:
 
** Hair styles.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Hair styles.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Can add hair on different parts of the body.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Can add hair on different parts of the body.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
* Eye color.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
+
 
* Skin color.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
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* Facial features.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}
* Facial hair.{{quote|beards.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/293138084504272896}}
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** Facial structure.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
*** Shape of the jawline/chin, cheeks, ears, nose, lips.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}
 +
** Facial hair/beards.{{quote|beards.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/293138084504272896}}{{web|https://twitter.com/AshesofCreation/status/1252643473993465859|Ashes of Creation Twitter.}}
 +
*** Facial hair is characteristic of the [[Dünir]], not the [[Niküa]].{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Eye brows.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 
** Eye brows.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 
*** Brow height.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
*** Brow height.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
** Beards.{{web|https://twitter.com/AshesofCreation/status/1252643473993465859|Ashes of Creation Twitter.}}
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** Eye color.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
** Facial hair is characteristic of the [[Dünir]], not the [[Niküa]].{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
+
 
* Body art.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
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* Skin.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}
** [[Tattoos]].{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
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** Skin color.{{livestream|28 January 2022|59m48|kMpvFgzuU64}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 +
** [[Tattoos]] and body art.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 
** Scars.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 
** Scars.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
  
שורה 50: שורה 54:
  
 
It will be possible to choose the base idle animations of characters in the [[Character creator|character creator]].{{livestream|28 January 2022|39m30|kMpvFgzuU64}}
 
It will be possible to choose the base idle animations of characters in the [[Character creator|character creator]].{{livestream|28 January 2022|39m30|kMpvFgzuU64}}
 +
 +
{{Update|a1}}
  
 
[[Character appearance]] is able to be saved to hard disc.{{livestream|24 May 2017|28m22|KCr9yh2Y97I}}
 
[[Character appearance]] is able to be saved to hard disc.{{livestream|24 May 2017|28m22|KCr9yh2Y97I}}
  
 
A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side [[Performance|performance]].{{livestream|25 July 2020|54m10|KtVUiS7yAHE}}{{livestream|November 22 2019|1h08m05|A1SjmI_SOgo}}{{livestream|17 August 2018|1h07m51|-fUWFkMvyHY}}
 
A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side [[Performance|performance]].{{livestream|25 July 2020|54m10|KtVUiS7yAHE}}{{livestream|November 22 2019|1h08m05|A1SjmI_SOgo}}{{livestream|17 August 2018|1h07m51|-fUWFkMvyHY}}

גרסה מ־18:33, 30 בינואר 2022

Dünir female character appearance.[1]

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[2]Steven Sharif

So many options coming down the road. Our character team continues to refine our customization options![3]Steven Sharif

Vaelune beard appearance options.[5]

We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[6]Steven Sharif

מראה הדמות can be customized in the character creator (CC)[7] and via in-game salons/barbershops.[8]

  • Character models are focused on realism.[9]
  • A player will see a generic character before customization.[10]
  • Character designs will have influences from a wide range of cultures, such as European, African and Asian.[11]
  • Lolis will not be in the game.[12][13]
There's going to be constraints to the sliders, so that was one of those big questions as work began on the character creator: How much agency do you want to allow pulling like the lower lip all the way down in this weird deformed look, or having like [an] offset cheek that's just asymmetrical to the side of the face. There's not going to be the ability or agency to create those types of weird character things. However you will have the ability to move, slide, change, grow, decrease all those components, but they'll be kept in a more reasonable and presented way in the same sense you won't be able to change the appearance of the dwarven, nor the Dünir or the Niküan races to, in my opinion, create what would be traditionally considered a Loli character.[12]Steven Sharif

Sliders will offer flexibility in customization.[14] There will be limits to the amount of deformation possible for a character based on their race.[12][15]

  • Body type.[16][15]
    • Body tone: Overweight, skinny, muscular.[17][18]
    • Body fat percentage.[6]
    • Bone structure.[6]
    • Height.[6]
      • You can't have a one inch tall character.[19]
    • Width.[6]
    • Length and proportions of limbs.[17]
      • Size of calves and thighs.[17]
    • There will be "boobie sliders".[20][19]
      • The scale is not going to be ridiculous.[16]
  • Hair variants.[6][16]
    • Hair colors.[21]
    • Hair styles.[21][6]
    • Can add hair on different parts of the body.[6]

Adjustments will allow a character to appear more feminine or masculine.[16]

  • These are relative to the character's race.[16]
    • Female Dwarven beards will not match that of the male. It will be more of a braided option that is not as voluminous.[6]

It will be possible to choose the base idle animations of characters in the character creator.[23]

info-orange.pngחלק זה מכיל מידע מבדיקות אלפא-1. הוא יעודכן כאשר מידע חדש יהיה זמין.

מראה הדמות is able to be saved to hard disc.[24]

A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[25][26][27]