שלבי צומת

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שממה (שלב 0) 到 מטרופולין (שלב 6)的節點發展展示影片。

Nodes advance by collecting experience from the actions of players nearby. As players complete content inside of a Node’s Zone of Influence (the area around the node), they contribute that experience toward the Node’s development. The experience given to the Node may then be modified based on certain Events and Accomplishments. When a Node reaches the experience required, it undergoes the process of advancing to the next stage. There are a few exceptions where a Node cannot advance even though it has the required experience - most commonly, a Node can not advance if a Node is a Vassal of another Node and would advance to the same stage as its Parent Node.[1]Margaret Krohn

節點有七個 (7) 發展階段,每階段也有升級所需經驗值。節點集滿經驗值後,就可以發展成下一階段[2]

節點階段[3] 圖示 別名[4] 發展所需時間[3] 玩家房屋[5]
0. 曠野 -
1. 遠征 Expedition symbol.png 十字路口 (Crossroad) 數小時 -
2. 營地 Encampment symbol.png 野營 (Camp) 許多小時 -
3. 村莊 Village symbol.png - 數天 小型房屋
4. 市鎮 - 許多天 中型房屋
5. 城市 - 數週 大型房屋
6. 大都會 都會 (Metro) 許多週 宅邸