Trystan Snodgrass: הבדלים בין גרסאות בדף

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<blockquote>''My primary role is the design and development of the in-game world. This involves protyping and blocking out areas, sculpting and painting the terrain, vegetation and prop placement, atmospheric elements, cinematic development, and much more. I’ve always been passionate about the world and the environment we see around us every day, and am thankful to be able to recreate, experiment, and elaborate on it in the digital world.''</blockquote>
 
<blockquote>''My primary role is the design and development of the in-game world. This involves protyping and blocking out areas, sculpting and painting the terrain, vegetation and prop placement, atmospheric elements, cinematic development, and much more. I’ve always been passionate about the world and the environment we see around us every day, and am thankful to be able to recreate, experiment, and elaborate on it in the digital world.''</blockquote>

גרסה מ־11:10, 29 באוקטובר 2020

Trystan Snodgrass.[ דרוש ציטוט ]

Trystan Snodgrass is Senior Environment Artist at Intrepid Studios.[ דרוש ציטוט ]

My primary role is the design and development of the in-game world. This involves protyping and blocking out areas, sculpting and painting the terrain, vegetation and prop placement, atmospheric elements, cinematic development, and much more. I’ve always been passionate about the world and the environment we see around us every day, and am thankful to be able to recreate, experiment, and elaborate on it in the digital world.

Artwork

See also

הפניות