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מראה הדמות

מתוך Ashes of Creation Wiki
קפיצה לניווט קפיצה לחיפוש
Vaelune character appearance options.[1]

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[1]Steven Sharif

Vaelune beard appearance options.[2]

We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[3]Steven Sharif

מראה הדמות can be customized in the character creator (CC)[4] and via in-game salons/barbershops.[5]

  • Character models are focused on realism.[6]
  • A player will see a generic character before customization.[7]
  • Player can adjust their character to be overweight, skinny, muscular.[8]
  • Character designs will have influences from a wide range of cultures, such as European, African and Asian.[9]
  • Lolis will not be in the game.[10]

Sliders will offer flexibility in customization.[11]

  • There will be limits to the amount of deformation possible for a character based on their race.[12]
    • Players are able to select different body types within these limits.[12]
  • Hair variants.[3]
    • Can add hair on different parts of the body.
  • Body art.[3]
  • Facial structure.[3]
    • Shape of the jawline, cheeks, ears, nose, lips.[1]
  • Bone structure.[3]
  • Height.[3]
    • You can't have a one inch tall character.[13]
  • Width.[3]
  • Body fat percentage.[3]

Adjustments will allow a character to appear more feminine or masculine.[14]

  • Brow height.[14]
  • Chin.[14]
  • Hair.[14]
  • Facial hair.[15]
    • Female Dwarven beards will not match that of the male. It will be more of a braided option that is not as voluminous.[3]
    • Facial hair is characteristic of the Dünir, not the Niküa.[3]
  • Body type.[14]
  • There will be "boobie sliders".[16][13]
    • These are relative to the character's race.
    • The scale is not going to be ridiculous.

מראה הדמות is able to be saved to hard disc.[17]

A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[18][19][20]