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[[File:Gryphon.png|thumb|450px|[[Gryphons|Gryphon]] [[Concept art|concept art]].{{quote|stevengryphon.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/476447070316920832}} <blockquote>''These are some concept iterations of exactly how the animal husbandry profession's going to work as you create the offspring of different combinations of animals and you find and discover types of mounts. For example this Gryphon: You will have the ability to open up an in-game character customization screen for the animals; and you'll be able to use certain dials to touch different aesthetic aspects of the actual animal's features: On its wings, on its head, its beak, its armor that's going to be present; the claws and talons. You will be able to actually make a unique representation of this mount, so you're just not a cookie cutter like everybody else.''{{livestream|17 August 2018|12m27|-fUWFkMvyHY}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
 
[[File:Gryphon.png|thumb|450px|[[Gryphons|Gryphon]] [[Concept art|concept art]].{{quote|stevengryphon.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/476447070316920832}} <blockquote>''These are some concept iterations of exactly how the animal husbandry profession's going to work as you create the offspring of different combinations of animals and you find and discover types of mounts. For example this Gryphon: You will have the ability to open up an in-game character customization screen for the animals; and you'll be able to use certain dials to touch different aesthetic aspects of the actual animal's features: On its wings, on its head, its beak, its armor that's going to be present; the claws and talons. You will be able to actually make a unique representation of this mount, so you're just not a cookie cutter like everybody else.''{{livestream|17 August 2018|12m27|-fUWFkMvyHY}}{{ndash|[[Steven Sharif]]}}</blockquote>]]
  
[[Animal husbandry]] will have discoverable blends of [[Breeding mechanics|breeding]].{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{quote|husbandry discoverable.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/316020422967689216}}
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[[Animal husbandry]] will have discoverable blends of [[Breeding mechanics|breeding]].{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{quote|husbandry discoverable.png|link=https://discordapp.com/channels/256164085366915072/256164085366915072/316020422967689216}}
  
* [[Creatures]] can be captured and [[Taming|tamed]] to breed animals with specific [[Genetics|genetic traits]].{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{livestream|17 May 2017|1h04m12|_fPIP8uu6Pc}}
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* [[Creatures]] can be captured and [[Taming|tamed]] to breed animals with specific [[Genetics|genetic traits]].{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{livestream|17 May 2017|1h04m12|_fPIP8uu6Pc}}
** [[Pets]], [[Mounts]], [[Livestock]], and [[Beasts of burden]] have unique traits that can be bred to obtain the best version of that species.{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{livestream|17 May 2017|1h04m12|_fPIP8uu6Pc}}
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** [[Pets]], [[Mounts]], [[Livestock]], and [[Beasts of burden]] have unique traits that can be bred to obtain the best version of that species.{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{livestream|17 May 2017|1h04m12|_fPIP8uu6Pc}}
** Geographical location may be relevant for the creation of certain types of breeds.{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}
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** Geographical location may be relevant for the creation of certain types of breeds.{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}
*: ''Creatures will have a wide variety of traits and characteristics, strengths and weaknesses, within their species. The best version of a species will need to be blended from creatures from many places across Verra... For example, the best horse would need speed from desert horses, the coat and the health from tundra steeds, and the size and strength of ones that might be in the riverlands.''{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}
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*: ''Creatures will have a wide variety of traits and characteristics, strengths and weaknesses, within their species. The best version of a species will need to be blended from creatures from many places across Verra... For example, the best horse would need speed from desert horses, the coat and the health from tundra steeds, and the size and strength of ones that might be in the riverlands.''{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}
 
* Royal mounts (such as [[Dragons]]) are dropped as eggs that can be cultivated by [[Animal husbandry]] [[Artisans|artisans]] with a high enough [[Stables|stable]] upgrade on their [[Freeholds|freehold]].{{interview|18 July 2020|49m46|8AeuqaELjFg}}
 
* Royal mounts (such as [[Dragons]]) are dropped as eggs that can be cultivated by [[Animal husbandry]] [[Artisans|artisans]] with a high enough [[Stables|stable]] upgrade on their [[Freeholds|freehold]].{{interview|18 July 2020|49m46|8AeuqaELjFg}}
 
** These mounts are not breedable.{{livestream|26 May 2017|46m43|JtG9mB2bREI}}
 
** These mounts are not breedable.{{livestream|26 May 2017|46m43|JtG9mB2bREI}}
 
* Mounts that are bred through animal husbandry may be sold at [[Auction house|auction]].{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
 
* Mounts that are bred through animal husbandry may be sold at [[Auction house|auction]].{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
 
** These mounts can also be applied as certificates toward the construction of [[Caravans|caravans]].{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
 
** These mounts can also be applied as certificates toward the construction of [[Caravans|caravans]].{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
* There will be a cap on the number of times an animal can be bred. This is defined by the type, quality, and purpose of the animal.{{livestream|29 July 2022|1h06m15s|23GSdvV1dB0}}
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* There will be a cap on the number of times an animal can be bred. This is defined by the type, quality, and purpose of the animal.{{livestream|29 July 2022|1h06m15|23GSdvV1dB0}}
  
Once an animal is born, there are stages of development to raise that animal from birth to adulthood. Animal husbandry practitioners will be able to specialise their focus into raising and training creatures to maximise the quality of the creature in adulthood.{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
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Once an animal is born, there are stages of development to raise that animal from birth to adulthood. Animal husbandry practitioners will be able to specialise their focus into raising and training creatures to maximise the quality of the creature in adulthood.{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
  
 
* Youngling stage: For mammals this relates to baby animals. For lizards (reptiles) this is an egg stage.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
* Youngling stage: For mammals this relates to baby animals. For lizards (reptiles) this is an egg stage.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
  
<blockquote>''Once these creatures are actually born there is an element of raising the creature. So animals need to be raised from birth to adulthood and trained for the intended purposes, either as a mount, a pet, a beast of burden, or livestock. Animal husbandry feeds a lot of these different aspects; and you'll be able to specialize your focus as an 'animal husbandrist', if that's a word, to one of those particular ends. Players have a multitude of activities to perform like feeding, cleaning the creatures, taking them out for practice rides, training them to fight monsters, etc. This period is very important however- the training period- because it will have the greatest influence on the resulting quality of the genetically determined stats and abilities of the creature once they reach adulthood. So basically as you're discovering these different genetic paths when pairing different animals, and the offspring is born, it will have a window of where a stat block will land. But where it lands will be determined by the training phase by raising the creature up- and that's going to be an important aspect.''{{livestream|25 February 2022|25m24s|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}</blockquote>
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<blockquote>''Once these creatures are actually born there is an element of raising the creature. So animals need to be raised from birth to adulthood and trained for the intended purposes, either as a mount, a pet, a beast of burden, or livestock. Animal husbandry feeds a lot of these different aspects; and you'll be able to specialize your focus as an 'animal husbandrist', if that's a word, to one of those particular ends. Players have a multitude of activities to perform like feeding, cleaning the creatures, taking them out for practice rides, training them to fight monsters, etc. This period is very important however- the training period- because it will have the greatest influence on the resulting quality of the genetically determined stats and abilities of the creature once they reach adulthood. So basically as you're discovering these different genetic paths when pairing different animals, and the offspring is born, it will have a window of where a stat block will land. But where it lands will be determined by the training phase by raising the creature up- and that's going to be an important aspect.''{{livestream|25 February 2022|25m24|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
There may be a [[User interface|user interface]] rather than [[Recipes|recipes]] for the [[Animal husbandry|animal husbandry]] system that records successes and failures of breeding attempts.{{livestream|25 February 2022|34m00s|T_pi8uuOvCY}}
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There may be a [[User interface|user interface]] rather than [[Recipes|recipes]] for the [[Animal husbandry|animal husbandry]] system that records successes and failures of breeding attempts.{{livestream|25 February 2022|34m00|T_pi8uuOvCY}}
  
: ''I'm not sure that there are going to be recipes per-se. Instead what we're thinking about with the husbandry system is going to be a user interface panel that gives a record of your successes and failures with certain types of breeding attempts; and then from there, if you choose to share that information with other individuals you can of course. But it's not something that's going to be streamlined through an interface that we would use for the player.''{{livestream|25 February 2022|34m00s|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}
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: ''I'm not sure that there are going to be recipes per-se. Instead what we're thinking about with the husbandry system is going to be a user interface panel that gives a record of your successes and failures with certain types of breeding attempts; and then from there, if you choose to share that information with other individuals you can of course. But it's not something that's going to be streamlined through an interface that we would use for the player.''{{livestream|25 February 2022|34m00|T_pi8uuOvCY}}{{ndash|[[Steven Sharif]]}}
  
 
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גרסה מ־00:37, 31 ביולי 2022

Gryphon concept art.[1]

These are some concept iterations of exactly how the animal husbandry profession's going to work as you create the offspring of different combinations of animals and you find and discover types of mounts. For example this Gryphon: You will have the ability to open up an in-game character customization screen for the animals; and you'll be able to use certain dials to touch different aesthetic aspects of the actual animal's features: On its wings, on its head, its beak, its armor that's going to be present; the claws and talons. You will be able to actually make a unique representation of this mount, so you're just not a cookie cutter like everybody else.[2]Steven Sharif

Animal husbandry will have discoverable blends of breeding.[3][4]

  • Creatures can be captured and tamed to breed animals with specific genetic traits.[3][5]
    Creatures will have a wide variety of traits and characteristics, strengths and weaknesses, within their species. The best version of a species will need to be blended from creatures from many places across Verra... For example, the best horse would need speed from desert horses, the coat and the health from tundra steeds, and the size and strength of ones that might be in the riverlands.[3]Steven Sharif
  • Royal mounts (such as דרקונים) are dropped as eggs that can be cultivated by Animal husbandry artisans with a high enough stable upgrade on their freehold.[6]
    • These mounts are not breedable.[7]
  • Mounts that are bred through animal husbandry may be sold at auction.[8]
    • These mounts can also be applied as certificates toward the construction of caravans.[8]
  • There will be a cap on the number of times an animal can be bred. This is defined by the type, quality, and purpose of the animal.[9]

Once an animal is born, there are stages of development to raise that animal from birth to adulthood. Animal husbandry practitioners will be able to specialise their focus into raising and training creatures to maximise the quality of the creature in adulthood.[3][10]

  • Youngling stage: For mammals this relates to baby animals. For lizards (reptiles) this is an egg stage.[10]

Once these creatures are actually born there is an element of raising the creature. So animals need to be raised from birth to adulthood and trained for the intended purposes, either as a mount, a pet, a beast of burden, or livestock. Animal husbandry feeds a lot of these different aspects; and you'll be able to specialize your focus as an 'animal husbandrist', if that's a word, to one of those particular ends. Players have a multitude of activities to perform like feeding, cleaning the creatures, taking them out for practice rides, training them to fight monsters, etc. This period is very important however- the training period- because it will have the greatest influence on the resulting quality of the genetically determined stats and abilities of the creature once they reach adulthood. So basically as you're discovering these different genetic paths when pairing different animals, and the offspring is born, it will have a window of where a stat block will land. But where it lands will be determined by the training phase by raising the creature up- and that's going to be an important aspect.[3]Steven Sharif

There may be a user interface rather than recipes for the animal husbandry system that records successes and failures of breeding attempts.[11]

I'm not sure that there are going to be recipes per-se. Instead what we're thinking about with the husbandry system is going to be a user interface panel that gives a record of your successes and failures with certain types of breeding attempts; and then from there, if you choose to share that information with other individuals you can of course. But it's not something that's going to be streamlined through an interface that we would use for the player.[11]Steven Sharif
info-orange.pngחלק מהמידע הבא לא אושר לאחרונה על ידי המפתחים וייתכן שלא נמצא במפת הדרכים הנובחית של הפיתוח.

There is a compendium of acceptable parameters for breeding, which isn't going to be known until players discover it.[8][12] This discovery may be different for different players.[12]

  • Animals have a unique ID that is tied to the husbandry chart (compendium) that takes into account possible combinations between animals.[8] There will be odd combinations, but there will be limits to what is possible.[12]
  • Discovery of certain breeding habits and different quests may grant access to slots in the compendium.[12]

A modified character creation system allows customization of Summoner pets and Animal husbandry.[2][10]

  • Changes at the Youngling stage affect the appearance of the animal at adulthood.[10]
  • During the Youngling stage there may also be quests for specific types of cosmetic features.[10]

There's definitely going to be odd combinations, whether it's a butterflyger, giraffealope I don't know, but there will be definitely caps that are present.[12]Steven Sharif