Glorious Wiki readers. We are adding the Midnight Magic video and livestream to the wiki. We appreciate your patience as we process the new and updated information! |
Climate: הבדלים בין גרסאות בדף
קפיצה לניווט
קפיצה לחיפוש
(Add see also) |
(Add section) |
||
שורה 1: | שורה 1: | ||
{{ {{PAGENAME}} }} | {{ {{PAGENAME}} }} | ||
+ | |||
+ | == Seasons == | ||
+ | |||
+ | {{Seasons}} | ||
== See also == | == See also == |
גרסה מ־17:49, 15 בפברואר 2018
Some environments (Biomes) have fixed climates and others are variable.[3][4][5] Dynamic weather of varying intensity can triggered by certain events.[2][3][6][7]
- During those weather events, the area of effect that the event is occurring in will likely have its climate descriptor overridden by whatever the event is specifically. So tornadoes might be windy, blizzards might be cold. And if an arctic dragon comes into a temperate climate it brings the cold weather with it; and that can be interacting with skills and abilities or other functions like farms.[8] – Steven Sharif
- Certain abilities and also professions (such as Farming) may be enhanced or hindered during certain climates and seasonal weather events.[9][10][3][8][11] For example: lightning might be stronger in the rain.[9]
- There are climate effects that occur from a buff standpoint. They can also affect skills like, let's say you're using a frost bolt in a winter climate. There's the ability for those effects to be enhanced and/or stronger in those climates.[11] – Steven Sharif
- Weather conditions affect mob spawning, side quests, gatherables, vehicles, mounts, ships, resistances, targeting, and boss mechanics.[2][10][3]
- Access to dungeons and raids may also be hindered or blocked by changes in climate.[10]
- It was later stated that loot tables will likely not be affected by weather conditions.[10]
- They affect crops and gatherables, vehicles, and mounts, ships, creatures; and loot tables change: their behaviors might change. Resistances and weaknesses or synergies might be relevant in certain seasons or weather systems. Targeting might change the AoE radius might grow for a fire effect if you're in the middle of summer, or it might shrink if you're in the middle of a storm.[12] – Steven Sharif
- Weather events and encounters themselves can include hazards that can appear and shake things up. They can also help too, if you can kite enemies into the lightning strikes or whatever.[1] – Skott B
Seasons
Seasons affect different zones (environments/biomes) based on their location in the world.[13][14]
- A majority of environments will experience either two or four seasons, excluding corrupted areas, which is considered a "season" itself.[15]
- Some biomes will have seasons that are less (or more) temperate. For example: Northern, Southern and Tropical regions.[16] Other biomes will have fixed climates.[4]
- Biomes that are affected by seasonal cycles may experience drastic visual differences between seasons.[13]
- אירועים may radically change the current season a zone is in, or elongate it.[6][17] This includes weather changes.[14]
- There will also be magical seasons where you might be in a tropical zone and suddenly it's snowing.[16]
- חפצים, crop cycles, buildings, and crafting mechanics might gain certain buffs or debuffs in certain seasons.[6][18][14]
- Ocean and underwater areas will not have seasonal changes.[19]
- Winter might have a spawner that activates on a road that spawns at large fallen tree and players who see that will have an opportunity to go up and exert some type of one-time action that helps in removing that tree and it might require X number of people to do that before the tree gets removed; and that as an example is not beneficial for the transit of goods because as caravans require- well they don't require but they move better on roads and if that tree were present let's say blocking a road that led to a bridge per-se that they would have to off-road.[14] – Steven Sharif
- Different seasons may affect access to various roads.[6][17][14]
- Pathways that are open during summer may be closed during winter.[14]
- Seasonal affects may cause obstacles or blockages to the transit of goods via caravan.[6][17][20]
- Water turning to ice in winter, enabling players to walk over the water but blocking access to what is underneath.[14]
- Ice will make roads bumpy and slippery.[21]
- Seasonal flooding is something the developers are talking about internally, but will not be present in אלפא-2.[22]
See also
הפניות
- ↑ 1.0 1.1 1.2 וִידֵאוֹ, 2024-02-29 (16:34).
- ↑ 2.0 2.1 2.2 וִידֵאוֹ, 2024-02-29 (16:09).
- ↑ 3.0 3.1 3.2 3.3 3.4 וִידֵאוֹ, 2022-05-27 (2:21).
- ↑ 4.0 4.1 שידור חי, 2017-07-18 (36:47).
- ↑ שידור חי, 2017-06-01 (29:33).
- ↑ 6.0 6.1 6.2 6.3 6.4 פודקאסט, 2021-04-11 (23:36).
- ↑ שידור חי, 2017-07-28 (41:25).
- ↑ 8.0 8.1 שידור חי, 2022-02-25 (1:05:37).
- ↑ 9.0 9.1 שידור חי, 2024-02-29 (55:34).
- ↑ 10.0 10.1 10.2 10.3 שידור חי, 2022-05-27 (1:14:46).
- ↑ 11.0 11.1 שידור חי, 2020-09-30 (1:04:56).
- ↑ 12.0 12.1 וִידֵאוֹ, 2022-05-27 (9:34).
- ↑ 13.0 13.1 13.2 שידור חי, 2022-04-29 (56:24).
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 14.6 שידור חי, 2017-05-08 (20:27).
- ↑ שידור חי, 2023-03-31 (58:27).
- ↑ 16.0 16.1 שידור חי, 2018-09-27 (41:33).
- ↑ 17.0 17.1 17.2 שידור חי, 2020-06-26 (1:29:06).
- ↑ שידור חי, 2019-07-26 (1:32:40).
- ↑ שידור חי, 2022-09-30 (1:25:56).
- ↑ Our immersive world - Environments.
- ↑
- ↑ שידור חי, 2022-06-30 (1:10:19).