Template:Breeding mechanics: הבדלים בין גרסאות בדף

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מ (Text replacement - "Griffin" to "Gryphon")
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שורה 6: שורה 6:
 
** [[Pets]], [[Mounts]] and [[Livestock]] have unique traits that can be bred.
 
** [[Pets]], [[Mounts]] and [[Livestock]] have unique traits that can be bred.
 
* Special mounts such as [[Dragons]] are not breedable.{{livestream|26 May 2017|46m43|JtG9mB2bREI}}
 
* Special mounts such as [[Dragons]] are not breedable.{{livestream|26 May 2017|46m43|JtG9mB2bREI}}
* Breeding will change the [[Stats|stats]] of the [[Mounts|mount]] that is being bred.{{livestream|9 February 2018|39m42|w8eehrdIIXI}}
 
* There is a form of genetics, but it won't be complex.{{livestream|22 May 2017|53m39|dT7KJT_NYEk}} Genetic lines react to the type of mount or creature that has been captured or [[Taming|tamed]].{{livestream|1 June 2017|28m42|zlcA95B122w}}
 
  
[[Animal husbandry]] and [[Taming|taming]] create unique mounts with unique abilities and [[Stats|stats]].{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
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[[Animal husbandry]] and [[Taming|taming]] create unique [[Mounts|mounts]] with unique abilities and [[Stats|stats]].{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}{{livestream|9 February 2018|39m42|w8eehrdIIXI}}
 
* Speed.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Speed.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Health.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Health.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Armor.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Armor.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Energy.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
 
* Energy.{{livestream|8 April 2018 (AM)|12m34|cY-JEV49xYY}}
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There is a compendium of acceptable parameters for breeding, which isn't going to be known until players discover it.{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}} This discovery may be different for different players.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
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* Animals have a unique ID that is tied to the husbandry chat (compendium) that takes into account possible combinations between animals.{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}} There will be odd combinations, but there will be limits to what is possible.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
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* Discovery of certain breeding habits and different [[Quests|quests]] may grant access to slots in the compendium.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
  
 
<blockquote>''Animal husbandry involves a tree of its own that players get to discover via what pairings they choose... That's going to be a pretty fun aspect of creating rare mounts that haven't been seen in the world.''{{livestream|22 May 2017|53m39|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''Animal husbandry involves a tree of its own that players get to discover via what pairings they choose... That's going to be a pretty fun aspect of creating rare mounts that haven't been seen in the world.''{{livestream|22 May 2017|53m39|dT7KJT_NYEk}}{{ndash|[[Steven Sharif]]}}</blockquote>
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Genetic lines are based on the type of [[Mounts|mount]] or creature that has been captured or [[Taming|tamed]].{{livestream|1 June 2017|28m42|zlcA95B122w}}
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* The genetic system will involve trial and error to determine what yields or combinations are possible. This will incorporate an element of RNG.{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
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** This may grant access to specific types of [[Mounts|mounts]].{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
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** A dominant genetic trait might be discovered with a pairing or there may be a much smaller chance to unlock a specific breed of species.{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
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** These chances are improved based on the player's advancement within the [[Animal husbandry]] [[Profession|profession]].{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}
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<blockquote>''Each of these animals have a unique ID. There's going to be essentially this husbandry chart that takes into account potential combinations between animals that you have. So there's gonna be a little bit of obviously trial and error as players begin to explore this genetic system to determine what yields are possible; and those yields are
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obviously going to have an element of RNG to them as well. So you know you may pick up on a more dominant genetic trait within the pairing, or you may have a much smaller chance to unlock a specific breed of species; and then those chances obviously get augmented by your advancement within the Animal Husbandry profession. So a person who's more experienced in pairing of certain animals, and even the specific types of pairings, will increase their likelihood- their RNG chances of essentially birthing a unique mount; and being able then to sell those on an open auction. They can also be applied as certificates toward the construction of particular caravans as well.''{{livestream|29 May 2020|43m19|ZKdaKuYLtiw}}{{ndash|[[Steven Sharif]]}}</blockquote>
  
 
There are stages of development within breeding.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
There are stages of development within breeding.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
שורה 24: שורה 36:
 
* Changes at the Youngling stage affect the appearance of the animal at adulthood.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
* Changes at the Youngling stage affect the appearance of the animal at adulthood.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
* During the Youngling stage there may also be [[Quests|quests]] for specific types of [[Cosmetics|cosmetic]] features.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
* During the Youngling stage there may also be [[Quests|quests]] for specific types of [[Cosmetics|cosmetic]] features.{{podcast|4 August 2018|1h22m24|IXIpLC__7fA}}
 
There is a compendium of acceptable parameters for breeding, which isn't going to be known until players discover it.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
 
* This discovery may be different for different players.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
 
* Trial and error and exploration and discovery of certain breeding habits and different [[Quests|quests]] may grant access to slots in the compendium.{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
 
** This may grant access to specific types of [[Mounts|mounts]].{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}
 
  
 
<blockquote>''There's definitely going to be odd combinations, whether it's a butterflyger, giraffealope I don't know, but there will be definitely caps that are present.''{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}{{ndash|[[Steven Sharif]]}}</blockquote>
 
<blockquote>''There's definitely going to be odd combinations, whether it's a butterflyger, giraffealope I don't know, but there will be definitely caps that are present.''{{podcast|11 May 2018|1h02m02|ni4DTaN6JvQ}}{{ndash|[[Steven Sharif]]}}</blockquote>

גרסה מ־04:44, 30 במאי 2020

Gryphon concept art.[1]

These are some concept iterations of exactly how the animal husbandry profession's going to work as you create the offspring of different combinations of animals and you find and discover types of mounts. For example this Gryphon: You will have the ability to open up an in-game character customization screen for the animals; and you'll be able to use certain dials to touch different aesthetic aspects of the actual animal's features: On its wings, on its head, its beak, its armor that's going to be present; the claws and talons. You will be able to actually make a unique representation of this mount, so you're just not a cookie cutter like everybody else.[2]Steven Sharif

Animal husbandry will have discoverable blends of breeding.[3]

Animal husbandry and taming create unique mounts with unique abilities and stats.[6][7]

There is a compendium of acceptable parameters for breeding, which isn't going to be known until players discover it.[8][9] This discovery may be different for different players.[9]

  • Animals have a unique ID that is tied to the husbandry chat (compendium) that takes into account possible combinations between animals.[8] There will be odd combinations, but there will be limits to what is possible.[9]
  • Discovery of certain breeding habits and different quests may grant access to slots in the compendium.[9]

Animal husbandry involves a tree of its own that players get to discover via what pairings they choose... That's going to be a pretty fun aspect of creating rare mounts that haven't been seen in the world.[10]Steven Sharif

Genetic lines are based on the type of mount or creature that has been captured or tamed.[11]

  • The genetic system will involve trial and error to determine what yields or combinations are possible. This will incorporate an element of RNG.[8][9]
    • This may grant access to specific types of mounts.[9]
    • A dominant genetic trait might be discovered with a pairing or there may be a much smaller chance to unlock a specific breed of species.[8]
    • These chances are improved based on the player's advancement within the Animal husbandry profession.[8]

Each of these animals have a unique ID. There's going to be essentially this husbandry chart that takes into account potential combinations between animals that you have. So there's gonna be a little bit of obviously trial and error as players begin to explore this genetic system to determine what yields are possible; and those yields are obviously going to have an element of RNG to them as well. So you know you may pick up on a more dominant genetic trait within the pairing, or you may have a much smaller chance to unlock a specific breed of species; and then those chances obviously get augmented by your advancement within the Animal Husbandry profession. So a person who's more experienced in pairing of certain animals, and even the specific types of pairings, will increase their likelihood- their RNG chances of essentially birthing a unique mount; and being able then to sell those on an open auction. They can also be applied as certificates toward the construction of particular caravans as well.[8]Steven Sharif

There are stages of development within breeding.[12]

  • Youngling stage: For mammals this relates to baby animals. For lizards (reptiles) this is an egg stage.[12]

A modified character creation system allows customization of Summoner pets and Animal husbandry.[2][12]

  • Changes at the Youngling stage affect the appearance of the animal at adulthood.[12]
  • During the Youngling stage there may also be quests for specific types of cosmetic features.[12]

There's definitely going to be odd combinations, whether it's a butterflyger, giraffealope I don't know, but there will be definitely caps that are present.[9]Steven Sharif