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Deliverance: הבדלים בין גרסאות בדף
קפיצה לניווט
קפיצה לחיפוש
מ (Text replacement - "{{base_skill" to "{{skill") |
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שורה 6: | שורה 6: | ||
|mana=40.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | |mana=40.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | ||
|range=35m.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | |range=35m.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | ||
+ | |held_ability=Yes.{{quote|Deliverance Info Panel.png}} | ||
|1=[[Held abilities|Held ability]]: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged and the more % missing [[Health|health]] of the target.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | |1=[[Held abilities|Held ability]]: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged and the more % missing [[Health|health]] of the target.{{video|2023-07-28|7m34|Lzlhdy3Hr2s}}{{quote|Deliverance Info Panel.png}} | ||
|icon=[[File:Deliverance.png|61px]]}} | |icon=[[File:Deliverance.png|61px]]}} |
גרסה אחרונה מ־21:35, 16 באפריל 2024
- Base skill
- Held ability: Charges up healing energy that heals a target ally upon release, scaling in power the longer it is charged and the more % missing health of the target.[1][2]