Template:Static housing destructibility: הבדלים בין גרסאות בדף
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↑ Livestream, 18 July 2017 (40:14)
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− | Following a [[Node sieges]], [[Static housing|static housing]] will be scaled back or [[Static housing destructibility|destroyed]] based on the [[Node advancement|advancement]] of the [[Node|node]].<ref name="livestream-18-July-2017-40:14">[https://youtu.be/G4-Sb3dN2hQ?t=40m14s Livestream, 18 July 2017 (40:14)]</ref> | + | Following a [[Node sieges|node siege]], [[Static housing|static housing]] will be scaled back or [[Static housing destructibility|destroyed]] based on the [[Node advancement|advancement]] of the [[Node|node]].<ref name="livestream-18-July-2017-40:14">[https://youtu.be/G4-Sb3dN2hQ?t=40m14s Livestream, 18 July 2017 (40:14)]</ref> |
* If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back. | * If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back. | ||
* [[Player housing]] designs are retained and can be placed again later. | * [[Player housing]] designs are retained and can be placed again later. |
גרסה מ־03:07, 24 באוקטובר 2017
Following a node siege, static housing will be scaled back or destroyed based on the advancement of the node.[1]
- If the housing was purchased at a higher advancement than the node currently is then it will be destroyed, otherwise the housing will be scaled back.
- דיור לשחקנים designs are retained and can be placed again later.