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Template:Siege abilities: הבדלים בין גרסאות בדף
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↑ שידור חי, 2019-11-22 (41:02).
↑ שידור חי, 2023-01-27 (1:33:42).
↑ 3.0 3.1 3.2 פודקאסט, 2018-05-11 (49:20).
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(7 גרסאות ביניים של 2 משתמשים אינן מוצגות) | |||
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− | + | [[File:vlcsnap-2019-11-24-10h02m02s238.png|thumb||[[War Beast]] [[3D render]]. [[3D model]] by [[Jessica Jennings]].{{livestream|2019-11-22|41m02|A1SjmI_SOgo}}]] | |
− | [[File:vlcsnap-2019-11-24- | ||
− | + | [[Group summons]] are activated by a party leader with that ability in their [[Class kits|class kit]] along with additive components from other classes that are part of the group.{{livestream|2023-01-27|1h33m42|L2D_6FLZ51k}} | |
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+ | {{Update}} | ||
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+ | Up to eight players of the same primary [[Archetypes|archetype]] can band together to create [[Siege summons|monumental effects]] during a [[Sieges|siege]].{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}} | ||
* The classes will need to be in the same [[Group dynamics|group]] or [[Raids|raid]].{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}} | * The classes will need to be in the same [[Group dynamics|group]] or [[Raids|raid]].{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}} | ||
− | + | : ''These are the types of systems that we want to put in place where groups of a single primary archetype can come together to summon these types of effects that play off of what the identity of that archetype is.''{{podcast|11 May 2018|49m20|ni4DTaN6JvQ}}{{ndash|[[Steven Sharif]]}} |
גרסה אחרונה מ־02:51, 23 בספטמבר 2023
Group summons are activated by a party leader with that ability in their class kit along with additive components from other classes that are part of the group.[2]
Up to eight players of the same primary archetype can band together to create monumental effects during a siege.[3]
- These are the types of systems that we want to put in place where groups of a single primary archetype can come together to summon these types of effects that play off of what the identity of that archetype is.[3] – Steven Sharif