Template:Character appearance: הבדלים בין גרסאות בדף

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* [[Character]] models are focused on realism.{{livestream|30 june 2017|11m21|UYn9in9UrEs}}
 
* [[Character]] models are focused on realism.{{livestream|30 june 2017|11m21|UYn9in9UrEs}}
 
* A player will see a generic character before customization.{{livestream|30 june 2017|10m04|UYn9in9UrEs}}
 
* A player will see a generic character before customization.{{livestream|30 june 2017|10m04|UYn9in9UrEs}}
* Player can adjust their character to be overweight, skinny, muscular.{{livestream|30 june 2017|10m27|UYn9in9UrEs}}
 
 
* Character designs will have influences from a wide range of cultures, such as European, African and Asian.{{livestream|30 june 2017|12m39|UYn9in9UrEs}}
 
* Character designs will have influences from a wide range of cultures, such as European, African and Asian.{{livestream|30 june 2017|12m39|UYn9in9UrEs}}
 
* [[wikipedia:Loli|Lolis]] will not be in the game.{{quote|Lollis.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/303703796658339841}}
 
* [[wikipedia:Loli|Lolis]] will not be in the game.{{quote|Lollis.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/303703796658339841}}
  
Sliders will offer flexibility in customization.{{livestream|30 june 2017|13m13|UYn9in9UrEs}}
+
Sliders will offer flexibility in customization.{{livestream|30 june 2017|13m13|UYn9in9UrEs}} There will be limits to the amount of deformation possible for a character based on their [[Races|race]].{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
  
* There will be limits to the amount of deformation possible for a character based on their [[Races|race]].{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
+
* Body type.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
** Players are able to select different body types within these limits.{{livestream|30 April 2020|1h10m46|UPqLl_e3nxw}}
+
** Overweight, skinny, muscular.{{livestream|30 june 2017|10m27|UYn9in9UrEs}}
* Hair variants.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
+
** Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
** Can add hair on different parts of the body.
+
** Bone structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
** Height.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
*** ''You can't have a one inch tall character''.{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 +
** Width.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
** There will be "boobie sliders".{{livestream|25 July 2020|1h11m52|KtVUiS7yAHE}}{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 +
*** The scale is not going to be ridiculous.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 +
** Facial structure.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
*** Shape of the jawline/chin, cheeks, ears, nose, lips.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}
 +
 
 +
* Hair variants.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 +
** Hair colors.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 +
** Hair styles.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
** Can add hair on different parts of the body.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 +
* Eye color.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 +
* Skin color.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 +
* Facial hair.{{quote|beards.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/293138084504272896}}
 +
** Eye brows.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
 +
*** Brow height.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 +
** Facial hair is characteristic of the [[Dünir]], not the [[Niküa]].{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
* Body art.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
* Body art.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
** [[Tattoos]]
+
** [[Tattoos]].{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
* Facial structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
+
** Scars.{{livestream|8 May 2017|48m49|3UIqmWTGZ2k}}
** Shape of the jawline, cheeks, ears, nose, lips.{{livestream|30 April 2020|46m51|UPqLl_e3nxw}}
 
* Bone structure.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
* Height.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** ''You can't have a one inch tall character''.{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
* Width.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
* Body fat percentage.{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
  
 
Adjustments will allow a [[Character|character]] to appear more feminine or masculine.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
Adjustments will allow a [[Character|character]] to appear more feminine or masculine.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
* Brow height.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
+
* These are relative to the character's [[Races|race]].{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
* Chin.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
* Hair.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
* Facial hair.{{quote|beards.jpg|link=https://discordapp.com/channels/256164085366915072/256164085366915072/293138084504272896}}
 
 
** Female [[Dünzenkell Dwarves|Dwarven]] beards will not match that of the male. ''It will be more of a braided option that is not as voluminous.''{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
** Female [[Dünzenkell Dwarves|Dwarven]] beards will not match that of the male. ''It will be more of a braided option that is not as voluminous.''{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
** Facial hair is characteristic of the [[Dünir]], not the [[Niküa]].{{livestream|8 April 2018 (PM)|13m39|JH-sX1aFljM}}
 
* Body type.{{livestream|22 May 2017|54m32|dT7KJT_NYEk}}
 
* There will be "boobie sliders".{{livestream|25 July 2020|1h11m52|KtVUiS7yAHE}}{{livestream|24 May 2017|48m45|KCr9yh2Y97I}}
 
** These are relative to the character's race.
 
** The scale is not going to be ridiculous.
 
  
 
[[Character appearance]] is able to be saved to hard disc.{{livestream|24 May 2017|28m22|KCr9yh2Y97I}}
 
[[Character appearance]] is able to be saved to hard disc.{{livestream|24 May 2017|28m22|KCr9yh2Y97I}}
  
 
A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side [[Performance|performance]].{{livestream|25 July 2020|54m10|KtVUiS7yAHE}}{{livestream|November 22 2019|1h08m05|A1SjmI_SOgo}}{{livestream|17 August 2018|1h07m51|-fUWFkMvyHY}}
 
A "default player appearance" may be automatically applied during [[Sieges|sieges]] or other large scale battles to improve client-side [[Performance|performance]].{{livestream|25 July 2020|54m10|KtVUiS7yAHE}}{{livestream|November 22 2019|1h08m05|A1SjmI_SOgo}}{{livestream|17 August 2018|1h07m51|-fUWFkMvyHY}}

גרסה מ־21:42, 7 באוגוסט 2020

Vaelune character appearance options.[1]

There is a great variation that's going to be available from a character standpoint when creating your character, especially around the face. Whether it be the shape of the jawline, the cheeks, the ears, the nose, the lips. You know we want to provide a lot of options and an agency to the player to customize their character appearance.[1]Steven Sharif

Vaelune beard appearance options.[2]

We want there to be a lot of room for people to manifest their own identity, to role play how they want to from an appearance standpoint. There's going to be parameters within which you will be able to customize a character. We want the culture and the identity of the races to exist in a range that makes them easily identifiable from other players and other cultures. So, because of that, we have to have a spectrum you can exist on. There will be a lot of hair variants you can do, body art tattoos that you can apply. You'll be able to play with the scales of the facial structure, the bones, the height, width, the body fat percentage. You'll be able to add body hair on different parts of the body. If you want to have hair on your feet, you can dial that up.[3]Steven Sharif

מראה הדמות can be customized in the character creator (CC)[4] and via in-game salons/barbershops.[5]

  • Character models are focused on realism.[6]
  • A player will see a generic character before customization.[7]
  • Character designs will have influences from a wide range of cultures, such as European, African and Asian.[8]
  • Lolis will not be in the game.[9]

Sliders will offer flexibility in customization.[10] There will be limits to the amount of deformation possible for a character based on their race.[11]

  • Body type.[12][11]
    • Overweight, skinny, muscular.[13]
    • Body fat percentage.[3]
    • Bone structure.[3]
    • Height.[3]
      • You can't have a one inch tall character.[14]
    • Width.[3]
    • There will be "boobie sliders".[15][14]
      • The scale is not going to be ridiculous.[12]
    • Facial structure.[16][3]
      • Shape of the jawline/chin, cheeks, ears, nose, lips.[12][1]

Adjustments will allow a character to appear more feminine or masculine.[12]

  • These are relative to the character's race.[12]
    • Female Dwarven beards will not match that of the male. It will be more of a braided option that is not as voluminous.[3]

מראה הדמות is able to be saved to hard disc.[18]

A "default player appearance" may be automatically applied during sieges or other large scale battles to improve client-side performance.[19][20][21]