קרב קרוואן

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קפיצה לניווט קפיצה לחיפוש
קרב קרוואן in אלפא-2.[1]

One of the most important aspects of caravans is that there is no reward without significant risk in Ashes of Creation; and the caravan system is of particular risk, because it is how materials and commodities are transited within the world of Verra; and it's difficult to navigate the world of Verra: It's a large world and the terrain is not always kind, especially to large vehicles like a caravan.[2]Steven Sharif

קרב קרוואן party icons
Friendly Defender IconAlpha.png Friendly defender
Friendly Attacker IconAlpha.png Friendly attacker
Enemy Defender IconAlpha.png Enemy defender
Enemy Attacker IconAlpha.png Enemy attacker
UI message when opting in to join the defenders of a caravan PvP event.[3]

קרוואנים create an objective-based PvP event in the open-world that players can choose to attack, defend, or ignore via a UI window.[3][4][5][6]

  • Only the caravan owner and those in the caravan's raid group will be able to see it on the world map.[7][8]
You will only be able to see the caravan if you are a member of the caravan's raid or if you are the owner of the caravan on the map. If you are not one of those, then you will not see it on the map. If you come within proximity of the caravan you'll be prompted through an event UI to participate if you wish as a defender or an attacker.[7]Steven Sharif
  • Players that choose to attack or defend the caravan will be flagged as combatants.[9]
    • The UI notification will include the caravan owner's name and guild.[10]
    • The proximity that the UI window appears is determined by the player's performance as either a defender or an attacker in previous raids.[4]
    • Once registered as a defender, a player can't switch to attack the caravan.[11]
    • The proximity radius for notification of nearby caravan events can be increased or decreased based on the caravan's components or a player's progression in the highwayman system.[12]
At a certain proximity to the caravan, any player will receive the event notification to participate either as an attacker or as a defender. That proximity radius can be augmented either through players advancement within the Highwaymen system, which is for defenders or attackers you can increase the radius, but also the components can increase and or decrease the radius of that event notification as well.[12]Steven Sharif
  • Players can be registered participants in a caravan event involving multiple caravans.[16][11] It is not possible for a player to participate in more than one caravan event at a time.[17]
As a player you can participate in events that have as many caravans collocated as you want. So if you have 20 Caravans that you're trying to move all in a single caravan raid with all of your players you can join all 20 of those caravans into the same caravan defense group; and that is that is the intent of the system. The same is true for the attackers. The attackers can join against all of those caravans.[16]Steven Sharif
  • Players or mounts trying to block caravans will be pushed out of the way.[20][21]
As it stands currently it would be difficult for players to be able to block the caravan. Now that's not to say that certain types of effects cannot be applied to the caravan through ability use, such as slowing effects, or pause effects, stun effects, against the caravan itself, not the rider. But right now we do have a collision priority system which means that vehicles move players and mounts. Mounts and players cannot stop vehicles from moving the vehicle. Its collision has priority; and then ships have the ultimate priority. Nothing can move ships or block ships.[20]Steven Sharif
  • If a caravan's driver is killed or otherwise removed from the caravan then any player will be able to drive the caravan for a period of 15 to 20 minutes before the caravan despawns and becomes a wreckage.[22] A caravan will persist in the world for a period of 5 to 10 minutes from the time its owner logs out or is disconnected from the server.[23]
  • There is no limit to the number of times caravans can be commandeered or the number of times caravans get destroyed and replaced.[24]
Q: Will there be a limit on the number of times a caravan can change hands if successfully taken over during a journey from one node to another?
A: No. There is no limit a caravan can be destroyed. That caravan can be destroyed. The Caravan thereafter could be destroyed. The driver of the Caravan can be killed and commandeered; and done as many times as is permitted through the situation. That is player driven.[24]Steven Sharif
info-orange.pngחלק מהמידע הבא לא אושר לאחרונה על ידי המפתחים וייתכן שלא נמצא במפת הדרכים הנובחית של הפיתוח.
  • A group will be required to successfully attack a caravan.[25][26]
  • וִידֵאוֹ, 2024-01-31 (5:22).
  • וִידֵאוֹ, 2024-01-31 (2:19).
  • 3.0 3.1 וִידֵאוֹ, 2024-01-31 (9:17).
  • 4.0 4.1 רֵאָיוֹן, 2020-03-27 (16:19).
  • caravan UI.png
  • שידור חי, 2017-05-22 (40:40).
  • 7.0 7.1 שידור חי, 2024-01-31 (1:10:03).
  • וִידֵאוֹ, 2024-01-31 (10:15).
  • caravan zone.png
  • שידור חי, 2023-10-31 (1:32:54).
  • 11.0 11.1 וִידֵאוֹ, 2023-10-31 (37:16).
  • 12.0 12.1 שידור חי, 2023-10-31 (1:11:26).
  • שידור חי, 2024-01-31 (1:15:05).
  • 14.0 14.1 וִידֵאוֹ, 2023-10-31 (29:36).
  • 15.0 15.1 שידור חי, 2021-01-29 (1:25:14).
  • 16.0 16.1 שידור חי, 2023-10-31 (1:32:04).
  • שידור חי, 2022-10-28 (1:36:10).
  • שידור חי, 2023-10-31 (1:08:22).
  • שידור חי, 2023-10-31 (1:33:48).
  • 20.0 20.1 20.2 שידור חי, 2023-10-31 (1:30:52).
  • שידור חי, 2023-04-28 (1:21:29).
  • שידור חי, 2023-10-31 (1:27:50).
  • שידור חי, 2020-07-25 (55:32).
  • 24.0 24.1 שידור חי, 2024-02-29 (1:27:36).
  • שידור חי, 2017-05-15 (45:20).
  • שידור חי, 2017-05-22 (40:41).