Target markers

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The UI will potentially incorporate target marker symbols above player's heads that are visible by other party members.[1]

Character nameplate

Nameplate in the אלפא-2 party UI.[2]

The icon in the corner next to Steven's nameplate: that little icon is actually his secondary archetype that he hasn't unlocked.[3]Margaret Krohn

אלפא-2 nameplates, targeting plates, and raid frame UI.[4]

There have been some updates to a little bit of the nameplates that Colby and the UI team have implemented, as well as some of the targeting plates as well.[4]Steven Sharif

Nameplates are displayed above the head.[5]

  • Player character nameplates will have first, and optionally last name (surname).[5]
    • The name of the character's guild is displayed next to their name.[6]
    • The character's nameplate will deteriorate to give an indication of how much damage they have taken.[7][8][9]
    • An icon will identify the character's class.[10]
    • Hovering over a player nameplate will show information such as level, class name, and archetype combo.[10]
    • A buff icon will indicate the character's gear and grade.[10][11][12]
  • The size and priority of nameplates will be relate to their distance (away from the camera).[13]
  • The visibility of nameplates can be obscured by in-game objects, such as trees; by utility skills, such as Camouflage or Stealth; or through the use of disguises.[14][15]
  • UI settings will enable nameplates to be hidden, resized, and customized.[16][17]
You can set nameplates to always appear. You can set it to only appear on targets. You can set it to only appear on targets that have taken damage. You can set it to only appear on targets that are aggroing you or your party members. You can set it for your allies, for yourself, for whatever: There's a lot of highly customizable options that are currently in the game.[16]Steven Sharif

Nameplates in the party UI indicate the player's choice of secondary archetype.[3]

  • A padlock icon indicates that the secondary archetype is not yet unlocked.[3]

See also

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