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Parlor games: הבדלים בין גרסאות בדף
קפיצה לניווט
קפיצה לחיפוש
מ (Text replacement - "Role playing" to "Roleplaying") |
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שורה 12: | שורה 12: | ||
* [[Taverns]] | * [[Taverns]] | ||
− | * [[ | + | * [[Roleplaying]] |
== References == | == References == |
גרסה מ־15:35, 27 במאי 2019
משחקי בית מרזח (tavern games) are games that are played in player-built taverns or in-node taverns.[1]. Some will be dice games, others will be card games; and some will be less savory.[2]
- The idea behind the tavern games is to create another social interface. This is where players that are loving the RP aspect of MMORPGS- they want to walk into a tavern and meet new people and play games.[3] – Steven Sharif
- These games will involve aspects of both chance and skill.[2]
- They must be played between 2 or more people.[2]
- Players will be able to wager in-game currency against other players.[2]
- The developers are considering a secondary currency for tavern games that would enable purchase of cosmetic items through a secondary currency market.[3]
- There may be a ladder system that contributes to gaining this currency based on placement on the ladder.[3]
- The alternative is to use the regular currency (gold).[3]
- A portion of the income from the game goes to the tavern owner or node.[1][2]
- Parlor games will vary based on the predominant race of a node.[3][2][4]
- There may be unique games that can be acquired through adventuring in the world.[3]
- Tavern owners dictate the table cost of parlor games. The node's mayor dictates the tax rate that applies when money exchanges hands.[5][6]
- When a player wants to engage in a game, they may sit at a table, and another player may sit down with them. At that point the gameplay layer for the mini game will open in a user interface window. Depending on the type of game.[6] – Steven Sharif
משחקי בית מרזח were a קיקסטארטר stretch goal.[7]
Mobile app
Jumping puzzles
Jumping puzzles will occasionally feature in the world.[9]
- Jumping puzzles were shown in the אלפא-2 Tower of Carphin preview.[10]
- Jumping puzzles were present in early אלפא-1 dungeon gameplay footage.[8]
- Jumping puzzles were present in the אלפא-0 Dünheim dungeon.[11]